![]() with a stolen credit card) before being sold through G2A.įactorio developer Wube Software has already taken G2A up on this offer, although it notes the company has been very slow to respond. The developer had to temporarily close its own online store where the keys had been purchased, and anyone that bought the illegitimate keys further down the line was unable to play the game as Valve had deactivated them.Ĭleveland's comments follow G2A's offer earlier this year to pay back developers ten times the money they lost on chargeback fees - but only if an independent auditor can ascertain that the fees relate to games that were obtained illegally (e.g. The credit cards' real owners made chargeback claims against this, landing Unknown Worlds with a $30,000 fee. He reiterated this demand to G2A directly via Twitter.Īccording to an Engadget report Cleveland linked to, someone purchased 1,341 Steam keys for the studio's Natural Selection 2 using stolen credit cards. So, G2A, if you really want to put your money where your mouth is, you will now pay us $300,000." ![]() "We paid $30,000 to deal with credit card chargebacks because of G2A. " Mike Rose is right - it IS better for players to pirate than buy a key off G2A," he wrote. ![]() We reported yesterday that only 19 studios had registered interest in G2A's proposal for a key blocking tool, which would allow developers to prevent specific copies of their game being sold through the site.Ĭharlie Cleveland, founder and game director at Subnautica developer Unknown Worlds, commented beneath this article, sharing his own experience with G2A. His full retraction is here.Ī second studio is calling for G2A to repay money they lost after illegally obtained copies of their game were sold through the online marketplace. Update: Cleveland has since taken back the statements reported below. ![]()
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